![]() ![]() When a race initiates a ritual, the event is clearly visible on the overworld map and you have a set number of turns to stop them from completing it. Each ritual is also a milestone that will advance the story as well as an improved pressure tactic compared to the first game' Chaos armies. Perform all rituals and you get to control the Vortex and win the game. You begin the game in your own corner of the map and your goal is to perform rituals that will grant you temporary bonuses. From the food resource management for Skaven Zerg-like expansion to diplomatic and trade traits of High Elves, all the way to the Lizardmen's geomantic web. Every race has at least two different gameplay aspects that will take some time to get used to. ![]()
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